The Interfaith Deity Council of Active Polytheistics

Following the defeat of Cronus, Zeus recommended that the deities of various pantheons band together. This was both for their own security, and for the prospect of rebuilding their base of worshippers. To defeat Cronus, Zeus had allied with the Hindu pantheon and Pax Dei (heavenly host). (Wonder Woman #147-150)

Soon the Interfaith Deity Council of Active Polytheistics (I.D.C.A.P.) was established. It wasn't long before the dark gods of several pantheons hatched a plan to subvert this council's purpose. Five gods (Morrigan, the War Bringer; Mixcoatl, the Stalking Death; Baal the Thundering Destroyer; Malik, Evil Incarnate; and Izanami, Queen of the Underworld) took mortal forms and appraoched Superman with an offer. They reasoned that Superman was a modern-day pagan success story: he had essentially fostered his own set of followers. They coveted his success and hoped he would agree to lead them to power.

As insurance, the dark gods kidnapped Lois Lane and transformed her into the Goddess of Integrity. Thus, Lois saw through their scheme and revealed their true forms. Superman defeated the dark gods with the potent use of iron, which inhibits their powers. Once subdued, the true members of I.D.C.A.P. (Zeus, Odin, Ale and Thoth) appeared to Superman. Zeus explained that because the domination of Imperiex had been halted, universal free will had spread and their worshippers had dwindled. They collected their dark brethren but also remarked that they were interested in Superman's success. (Superman: Man of Steel #126-127)

» FIRST APPEARANCE: Superman: Man of Steel #126

» FEATURED APPEARANCES: Superman: Man of Steel #127

Infinity, Inc.

Created by Roy Thomas and Jerry Ordway

From Who's Who in the DC Universe #16 (1991); art by Jerry Ordway and Mike Machlan.

Infinity, Inc. was a group of Justice Society successors (children and inheritors) who first appeared in All-Star Squadron #25. The team formed over the course of an epic adventure (Infinity, Inc. #1-10, "The Generations Saga") led primarily by the original Star-Spangled Kid. Its original membership included Power Girl, Huntress, Fury, Silver Scarab, Northwind, Nuklon, Jade, Obsidian and Brainwave Jr. This team was created in pre-Crisis continuity and was based on Earth-2. In this Crisis, the Huntress was killed and removed from the resulting universe's continuity.

Subsequent recruits included Dr. Midnight, Hourman II and Wildcat II.

Later, the team was entrusted with the guardianship of one of their foes: Mister Bones, a chain-smoking, skeletal super-crook with a cyanide touch; he became a de facto member of the team and eventually joined, too. Stripesy, Skyman's former partner, became the team's mechanic. Associates included Skyman's private eye girlfriend, and Solomon Grundy, Jade's pet monster.

Their history is covered in Part 7 of the JSA Chronology. Many of Infinity's members went on to join the Justice Society. But in general, the Infinitors were all destined for tragic fates.

Infinity's legacy was carried on by Lex Luthor, of all people, who bought the rights to the name from Sylvester Pemberton's estate. Read their tale in

» FIRST APPEARANCE: All-Star Squadron #25 (September 1983)

» SERIES: Infinity, Inc., 53 issues (1984-88)

» FEATURED APPEARANCES:  New Teen Titans v.2 #38 • Outsiders Special #1

» SEE ALSO: JSA Chronology Part 7: Infinity, Inc.

Infinity Lite: The Everyman Program

Soon after declaring himself innocent of all his alleged crimes (pinning all blame on the dead body of Alexander Luthor), Lex Luthor announced that he had isolated the human metagene and would begin giving super-powers to everyday people. He called this the Everyman Program. (52 5#) True to form, this venture disguised a sinister agenda. What Luthor failed to mention was that he could revoke the powers as easily as he could grant them. He began his master plan by secretly infecting John Henry Irons (the former Steel) with his therapy. Just as Irons found himself able to transforming his body into stainless steel, his relationship with his niece, Natasha, worsened. When Natasha discovered his new powers, she was angered. She assumed that her uncle had denied her power so he could take it for himself. Natasha headed straight to Lexcorp headquarters to apply for Everyman therapy. When Lex noticed the girl, he saw his opportunity and immediately singled her out for special treatment. (#8)

Starlight •  Everyman •  Skyman II •  Nuklon II •  Trajectory • Matrix II •  Jade II

Natasha's rebellion was successful; she was transformed. Her uncle burst in to protest at a press conference where Luthor had assembled his own group of six young super-heroes, Natasha included. (#9) Luthor used these teens merely as pawns and public relations vehicles. They were:

  • Erik Strom (Fury III), who'd developed indestructible claws
  • Eliza Harmon (Trajectory), super-speed
  • Hannibal Bates (Everyman), who could morph his body into any form
  • Gerome McKenna (Nuklon II), had super-strength
  • Jacob Colby (Skyman II), the power of flight
  • and Natasha Irons as Starlight, who now wielded light

In their first mission, they did not bear special names, but successfully sprang into action against Kobra agents. (#17) When Luthor discovered that Eliza was injecting the drug called Sharp to keep her powers in check, he ejected her from the team. Natasha pled with Luthor to allow Eliza back on the team. Lex agreed, but secretly marked Eliza. The next time they appeared, they took their codenames, and a new team name: Infinity, Inc. It seems Lex had long since bought the copyright for the name from Sylvester Pemberton's estate. Luthor orchestrated a battle against the new Blockbuster in Las Vegas. He was in full control of the villain, and at a key moment, he caused Trajectory's death by revoking her powers. At Eliza's funeral, Natasha rejected her uncle's attempts to "enlighten" her. (#21)

Lex's own physiology was incompatible with the Everyman therapy, which only fueled his anger towards metahumans. But while he continued his "benevolent" work, Irons began compiling information from disgruntled Everyman customers. (#22) The Everyman program soon came under serious public scrutiny when dozens of its patients were slaughtered after entering a metahuman battle in Metropolis. (#24)

But Infinity continued their success, adding a replacement member, Matrix, who was a teleporter. They stopped Icicle and the Tigress in New York City. (#25)

One Year Later

Natasha, Jerome, Erik and Lucia. Cover of Infinity Inc. v.2 #12.

Former Infinitors across the country experienced major physical and psychological problems following their ordeal. Among the former Infinitors, Natasha began to have horrible dreams and sought therapy; Erik Strom developed a stutter; and Jerome McKenna became a pathological narcissist, spending all day in front of a mirror. In time all of the Everyman kids began manifesting new powers. Jerome manifested an evil duplicate; Nat began turning into a gas; and Erik turned into a super-strong girl! Elsewhere, another Everyman, Dale Smith, manifested malevolent new powers and attacked his therapist and family. (Infinity, Inc. v.2 #1)

John Irons made it his mission to help these kids and began by seeking out the members of Infinity. In a race against time, Dale Smith's killing spree continued and he befriended another former Everyman, Sally Dwyer, who dubbed Dale Kid Empty. (#2-3) Kid Empty killed Sally before the Infinitors or Irons could save her. Then a third party also joined the chase, the Everyman Lars Bergson, who called himself Persona. (#3) Persona's goal, however, was to become a member of Infinity by killing and replacing an existing member. Persona himself had managed to drive off Kid Empty. (#5)

During the chase, the Infinitors met their future teammate, Lucia, a girl who would could inflict (and manifested) lacerations. Nat and the others saved Lucia from Kid Empty and captured him for good, but Persona slipped away. (#5)

Irons also sought some more high powered help from Lex Luthor's former bodyguards. He visited Hope Taya, now in witness protection. Hope refused to help but led Irons to her former partner, Mercy, who was supposedly still loyal to Luthor. (#2) When Steel met with Mercy, she admitted to wanting to turn over a new leaf, and accompanied him on his mission. (#4)

Things never really settled down for the Infinitors, who with Lucia and Mercy had officially decided to re-form. They decided to try to help kids like themselves, who were "erupting" across the nation. Their next mission took them to contact with a Dr. Trask of New Oaks Psychiatric Center. His patient, Frank Sparro was one of Kid Empty's victims. Sparro had created a great "influencing machine," or mind loom. (#6) Infinity restored Frank to custody. (#7)

Before their next case, Steel unveiled new costumes for the Team and suggested codenames (all of which were rejected): Vaporlock, Double Trouble, Amazing Woman, Empathy and Vanilla. In Little Bend, Montana, they encountered a strange phenomenon. Everyman Billy Molloy's powers affected his mother, who terrorized their town as the Bogeyman. (#8-10)

During all of this, the team underwent more changes. Jerome's evil twin secretly manifested his own evil duplicate. Each was intent on becoming the sole Jerome. The duplicates appeared and disappeared at will. (#8) Lucia began to grow razor sharp wings. And Mercy left the team after realizing that she couldn't control herself. (#10)

During the Bogeyman case, Infinity met Dr. Fogel, who was actually the avatar of an evil New God. (#9) Superman and Steel followed Fogel's trail. They found the dissected body of Adam McCarthy, and other Everymen, whose skulls has been opened. (#10) Fogel was abducting teens for use in the new Dark Side Clubs. These clubs pitted metahumans against one another in gladiatorial battle. When Infinity followed Dwayne Brokeback (a cyborg boy) to Fogel, the team was captured. Jerome's dark duplicate attempted to ally with Fogel, but found that after killing the original Jerome, he faded from existence. Nat, Lucia and Erik were captured by Fogel in Minnesota. (#11-12)

The Infinitors remained captives of the Dark Side Club until freed by the Teen Titans. (Terror Titans #3, 6) Since then, the team has formally disbanded, but Natasha and Erik were recruited for an elaborate covert operation. They had been contracted by Col. Tim Zanetti, Jr., the son of the hero Breach. Zanetti wanted to know if his father was still alive after the last Crisis. They found that he was not, but their investigation also led to evidence of the return of Captain Atom. Zanetti had fabricated military credentials for them, but soon Erik went mad. Natasha continued the undercover work as Jenny Blake.

Nat and Erik's paths eventually crossed with Jimmy Olsen, who was on the trail of the assassin, Jonathan Drew. When Drew learned that Erik was talking to Olsen, he killed Erik. Jimmy found him within his last moments of life, in a blazing house. Erik's last words led Jimmy to Natasha, who gave him information. (Superman's Pal, Jimmy Olsen Special #2)

Natasha's cover remained intact and she worked as a double agent, plotting to take down General Sam Lane. (Action Comics #881) Her official assignment for Lane was to shadow Captain Atom in another magical world, watching to see if he would regain his memories. Indeed he did, and she began working with Atom to end the oppression they found in that world. (#882)


Fury II's name was originally spelled Erik "Storn" but was changed in the Infintiy, Inc. series to "Strom."

» FIRST APPEARANCE:  52 #17 (August 2006)

» FEATURED APPEARANCES:  52 #17, 21, 25 • Terror Titans #3, 6

» SERIES: Infinity Inc. v.2, 12 issues (2007-08)

» SEE ALSO: Newsarama: Pete Woods: To Infinity (9 January 2008)

Member (Real Name)



Original Team
1. Brainwave II (Jr.) (Henry "Hank" King, Jr.) Infinity, Inc. #1 Active in adventuring
1. Fury II (Lyta Trevor Hall) Infinity, Inc. #1 died JSA #80
1. Jade (Jennie-Lynn Hayden) Infinity, Inc. #1 Died Rann/Thanagar War: Infinite Crisis Special #1 (2006); resurrected Blackest Night #8
1. Northwind (Norda Cantrell) Infinity, Inc. #1 Active in adventuring
1. Atom-Smasher (Albert Julian Rothstein, Nuklon) Infinity, Inc. #1 Active in adventuring
1. Obsidian (Todd James Rice) Infinity, Inc. #1 Inactive in adventuring
1. Dr. Fate IV (Hector Sanders Hall, Silver Scarab, Sandman III) Infinity, Inc. #1 died JSA #80
1. Skyman (Silvester Pemberton, Jr., Star-Spangled Kid) Infinity, Inc. #1 Deceased Infinity, Inc. #51
–. Power Girl (Kara, Karen Starr) Honorary member Active in the JSA
--. Huntress II (Helena  Wayne) Honorary member Pre-Crisis only: Deceased Crisis #12
–. Pat Dugan (Stripesy, S.T.R.I.P.E.) Mechanic beginning Infinity, Inc. #28 Active as S.T.R.I.P.E.
9. Doctor Midnight (Beth Chapel) Infinity, Inc. #31 Deceased Eclipso #13 (11.93)
9. Hourman II (Rick Tyler) Infinity, Inc. #31 Active in the JSA
9. Wildcat II (Yolanda Montez) Infinity, Inc. #31 Deceased Eclipso #13 (11.93)
–. Solomon Grundy (Cyrus Gold) Became Jade's "protector" in Infinity, Inc. #36 This "good" incarnation of Grundy died in Starman v.2 #36
12. Mister Bones (none) Infinity, Inc. #52 Active as Director of the D.E.O.
Lex Luthor's Everyman Team
1. Everyman (Hannibal Bates) 52 #17,
take hero names in #21
Killed by Black Canary, Green Arrow & Black Canary #1
1. Fury III (Erik Storn/Strom) Killed by Codename: Assassin, Superman's Pal, Jimmy Olsen Special #2
1. Nuklon II (Gerome McKenna) Killed by his evil twin, Infinity Inc. #12
1. Skyman II (Jacob Colby) Killed by Everyman, 52 #39
1. Starlight (Natasha Irons) Active in adventuring
1. Trajectory (Eliza Harmon) Deceased 52 #21
7. Matrix II (Sienna) 52 #25 Unknown
8. Jade II (Nicki Jones) 52 #29 Unknown
9. Lucia (last name unrevealed) Infinity Inc. v.2 #5 Active in adventuring
10. Mercy Infinity Inc. v.2 #8 Active in adventuring
Other Everyman participants (1st appearance)
—. Kid Empty (Dale Smith) Infinity Inc. v.2 #1 In custody
—. Sally Dwyer Infinity Inc. v.2 #2 Killed by Kid Empty, Infinity Inc. v.2 #3
—. Persona (Lars Bergson) Infinity Inc. v.2 #3 At large
—. Frank Sparro Infinity Inc. v.2 #6 In custody
—. Billy (Coltrane) Molloy Infinity Inc. v.2 #8 In custody
—. Adam McCarthy Infinity Inc. v.2 #8 Killed by Dr. Fogel, Infinity Inc. v.2 #8
—. Dwayne Brokeback Infinity Inc. v.2 #11 At large

Injustice Gang

This gang was originally organized by the mysterious Libra, who at the conclusion of their first case, became one with the universe. (JLofA #111) Undeterrerd, Poison Ivy soon regrouped with five others (Captain Boomerang, I.Q., Ocean Master, Plant Master, Shark) but quickly failed. (JLA 80-Page #2) The original team (Chronos, Mirror Master, Poison Ivy, Scarecrow & Shadow Thief) returned twice more in the name of injustice. These five had one unsuccessful encounter with the JLA on their own (JLofA #143), and one led by Abra Kadabra. (JLofA #158)

Libra •  Poison Ivy • Tattooed Man •  Scarecrow • Shadow Thief • Chronos

The name went unused until recently, when Lex Luthor formed his own answer to the seven "big guns." To give this team an edge, Luthor enslaved the telepathic Saturnian, Jemm. By freeing Jemm and bribing Mirror Master, this team was not so much defeated as stalemated. They escaped and Luthor recruited three new allies. (Afterwards, Jemm stayed briefly with J'onn J'onzz before returning to Saturn.) (JLA #10-15)

Lex Luthor • Joker •  Dr. Light •  Jemm •  Circe •  Mirror Master

Allied with the Queen Bee, Prometheus and the General, Luthor had the strength, cunning and knowledge needed to push Earth's heroes to their limit. With the added threat of Mageddon, the JLA turned to the last survivor of Wonderworld, Glimmer, who bestowed everyone on Earth with super powers. (JLA #36-41)

» FIRST APPEARANCE: Silver Age: Justice League of America #111. Modern: JLA #10

» FEATURED APPEARANCES: Justice League of America #111, 143, 158 • JLA #10-15, 36-41 • JLA 80-Page Giant #2

Member 1st app. Affiliation Status & Info
1. Libra (Justin Ballantine) Justice League Of America #111 JLofA #111 Deceased Justice League of America #112; returned J.L. of A. v.2 #21
1. Chronos (David Clinton) Atom #3 JLofA #111, 143, 158 Faded from existence in Chronos #5??
1. Mirror Master (Sam Scudder) Flash v.1 #105 Killed by Krona, Crisis #10
1. Poison Ivy (Pamela Isley) Batman #181 Active in villainy
1. Scarecrow (Johnathan Crane) World's Finest Comics #3 Active in villainy
1. Shadow Thief (Carl Sands) Brave and The Bold #36 Active in villainy
1. Tattooed Man (Abel Tarrant) Green Lantern (v2) #23 Deceased Green Lantern v.2 #144
8. Captain Boomerang (George "Digger" Harkness, Mirror Master II) Flash v.1 #117 JLA 8-Page Giant #2 Died in service of Neron, Underworld Unleashed #1. Resurrected by Neron, Flash v.2 #127-129; killed by Jack Drake Identity Crisis #5
8. I.Q. (Ira Quimby) Mystery in Space #87 Active in villainy
8. Floronic Man (Jason Woodrue, Floro) Atom #1 Active in villainy
8. The Shark (unrevealed; aliases: T.S. Smith, Karshon) Green Lantern v.2 #24 Active in villainy
8. Ocean Master (Orm) Aquaman v.1 #29 JLA 8-Page Giant #2 • JLA #10-15 Active in villainy
13. Abra Kadabra (none) Flash v.1 #128 JLofA #158 Active in villainy
14. Alexander "Lex" Joseph Luthor Man Of Steel #2; pre-Crisis Action Comics #23 JLA #10-15, 36-41 Active in villainy
14. Circe (none) Wonder Woman v.2 #17; pre-Crisis Wonder Woman v.1 #305 JLA #10-15 Active in villainy
14. Dr. Light III (Dr. Arthur Light) Justice League of America v.1 #12 Killed by the Spectre, Final Crisis: Revelations #1
14. Jemm, Son of Saturn (none) Jemm #1 Active in adventuring
14. Joker (unrevealed) Batman #1 Active in villainy
14. Mirror Master III (Evan McCulloch) Animal Man #8 Active in villainy
20. The General (Wade Eiling, The Shaggy Man) as Eiling Captain Atom #1; as The General JLA #25 JLA #36-41 Active in villainy
20. Prometheus II (unrevealed) New Years Evil: Prometheus #1 Killed by Green Arrow, Justice League: Cry for Justice #7
20. Queen Bee (Zazzala) Justice League of America #23 Active in villainy

Injustice League

Justice League Antarctica

The original Injustice League was the brainchild of the interplanetary conqueror, Agamemno. Bored of his dominion, he set out to conquer Earth and their champions, the Justice League. Aided by Kanjar Ro, Agamemno contacts Lex Luthor and they recruited eight other villains to their cause. (Silver Age: SFO) Agamemno then engineered a switch wherein the villains' minds switched with those of the JLA. In the true JLA's absence, other Silver Age heroes came to clash with the now seemingly evil heroes. (Silver Age #1) Eventually, Green Lantern used the power of the central power battery and the Absorbascon to reverse the mind-swap. (S.A.: Showcase) Having spent time in their enemies' bodies, the villains knew their heroic counterparts inside-out. To regain the edge, the JLA used the power of Robby Reed's alien H-Dial to transform themselves into totally different heroes. Then using his power ring through the Absorbascon, Green Lantern removed all knowledge of the heroes' secret identities from the villains' minds. (S.A.: 80-Page)

Major Disaster • Big Sir • Cluemaster • Clock King • Multi-Man

The second Injustice League was … quite different. They were:

  • Major Disaster, the Injustice League's leader, asked scientists for devices to create disasters to allow him to rob, but those disasters eventually became part of him. He can create "natural" disasters (earthquakes, volcanic eruptions, etc.).
  • Born with a malfunctioning pituitary gland, Big Sir's body grew huge, but his mind is that of a child's. His deficiencies once seemed cured, but he soon lapsed back into a simple, gentle mind that blindly follows whoever befriends him. Big Sir could break through solid brick and bend steel pipes. He once had a power mace that could emit energy blasts and allow him to fly, but he lost it.
  • Clock King neither had nor wanted special clock weapons. He became a crook because he thought he was terminally ill and wanted to provide for his now-dead sister. For a while, he tangled with Green Arrow. Clock King is obsessed with time and gets the shakes if he's late.
  • Cluemaster has no special powers either, but on his chest is a whole slew of gimmicks: smoke bombs, tear gas, explosives, etc. He used to be a game show host. His primary nemesis was Batman. His daughter, Stephanie, has taken to heroing as the Spoiler.
  • Multi-Man swallowed an ancient chemical called "liquid light," giving him the ability to reincarnate himself, gaining new powers each time he returned to life. But each resurrection had a traumatic effect: he learned he doesn't like dying. He used to use the telepathic powers he received from liquid light to fight the Challengers of the Unknown. Multi-Man suffers from frequent mood swings.
  • The self-named Mighty Bruce was a two-bit crook who would knock over businesses and give the monies to charity, Bruce is simply misguided, but a whiz with machines of any kind.

1st mission (JLA #22-23) Next, the I.L. thought it would be easier to continue their career in Europe. However, the JLE had just opened its doors and the group inadvertendly enrolled in the same beginning French course as the Justice League! Afterwards they were deported from France. (JLE #6) Ever in search for the next big score, Disaster and Big Sir broke the bank in the casino of the newly formed "Club JLI," on the island of KooeyKooeyKooey. Before they could spend their winnings, the island itself got up and went! In face of tectonic chaos, Disaster was recruited by the JLA to help stabilize the island. Aquaman guided him beneath the waves, where he anchored the island to an underwater volcano. Instead of fleeing, Disaster chose to return topside and face justice. (JLA #34-35)

For a short time, the Injustice League reformed when they inadvertently stopped a terrorist attack. To keep them in check, Max set them up as "Justice League Antarctica" and they were joined by two other pests: G'nort and the Scarlet Skier. This embassy was quickly destroyed when Major Disaster defeated some killer penguins. (JLA Annual #4) They soon defaulted to crime as the Injustice League and attempted to steal from the cult of Minister Sun. In the end, their fruits were stolen from them as well. (JLQ #4) All but Mighty Bruce, G'nort and Scarlet Skier wound up in prison and were recruited by the Suicide Squad. Big Sir and Clock King perished (Multi-Man is immortal), and afterwards, Major Disaster stayed on with the Squad. (Suicide Squad, v.2 #1)

» FIRST APPEARANCE: Team 1: The Silver Age #1. Team 2: Justice League International #22 (January 1989)

» FEATURED APPEARANCES: Justice League America #22-23, 34-35, Annual #4 • Justice League Quarterly #4 • Justice League Europe #6 • Silver Age event books

Member 1st app. Status & Info
Agamemno (none) Silver Age #1 Captured Silver Age 80-Page Giant; status unknown
Black Manta (unrevealed) Aquaman v.1 #35 Active in villainy
Chronos (David Clinton) Atom #3 Faded from existence in Chronos #5??
Catwoman (Selina Kyle) Batman #404 (post-Crisis) Active in villainy
Dr. Light III (Dr. Arthur Light) Justice League Of America #12 Killed by the Spectre, Final Crisis: Revelations #1
Felix Faust (none) JLofA #10 Active in villainy
Alexander "Lex" Joseph Luthor Man of Steel #2 (post-Crisis) Active in villainy
Mr. Element (Albert Desmond) Showcase #13 Reformed & retired
Penguin (Oswald Cobblepot) Detective #58 (pre-Crisis) Active in villainy
Sinestro (none) Green Lantern #7 Deceased, Green Lantern #50; returned Green Lantern: Rebirth #??
Big Sir (Dufus P. Ratchet) Flash v.1 #338 Deceased Suicide Squad v.2 #1
Clock King (William Tockman) World's Finest Comics #111 Deceased Suicide Squad v.2 #1
Cluemaster (Arthur Brown) Detective Comics #351 Active in villainy
Major Disaster (Paul Booker, a.k.a. Bennett Brodsky) Green Lantern #43 Deceased Infinite Crisis #7
Multi-Man (Duncan Pramble) Challengers of the Unknown v.1 #15 Active in villainy
The Mighty Bruce J.L.I nternational v.1 #23 Status unknown
G'nort J.L.I nternational v.1 #10 Retired from adventuring
The Scarlet Skier Justice League Quarterly #3 Returned to Mr. Nebula's employ, JLQ #2

Injustice Society + Injustice, Unlimited

For a great history of the Injustice Society's early days, read the Golden Age Villian Fact File.

The Wizard • Brain Wave • The Gambler • The Thinker • Vandal Savage
The Shade, Icicle, Sportsmaster, Huntress, Wizard, and the Gambler. From Justice League of America #123 (1975); art by Dick Dillin and Frank McLaughlin.

When a group of the Justice Society's inheritors formed Infinity, Inc., the Wizard was inspired to reinvent Injustice Society as Injustice, Unlimited. Like Infinity, he recruited the sons and daughters of older villains, including

  • Artemis II (Artemis Crock, now Tigress III), crossbow weilding daughter of the original Huntress and the Sportsmaster.
  • Hazard (Rebecca Sharpe), granddaughter of the Gambler, who she mentions has recently committed suicide.
  • Icicle II (Cameron Mahkent), bastard son of the original (and since reformed) Icicle.

Along with the Fiddler and the Shade, this new group kidnapped the new Hourman and blackmailed the Global Guardians into doing their dirty work. (Infinity, Inc. #34) Artemis parlayed this initial success into a plot to free her parents from prison. (#35) Oddly enough, it was a former Injustice Society member, Solomon Grundy, who helped defeat Injustice, Unlimited. This incarnation of Grundy had befriended the Infinitor, Jade (and would later aid the next Starman). At the conclusion of this case, the Wizard was apparently killed by Hourman. (#36)

Injustice, Unlimited returned once more, led by the Dummy instead. The Dummy exerted his own control over Solomon Grundy, and with the additional persuasion of their new member, the Harlequin III, they killed the Infinitor Skyman with Mr. Bones' cyanide touch. (#51) At the conclusion of this case, Hazard was apparently repentant. She has not been seen active in villainy since.

Injustice, Revisited

Not long after the Justice Society officially reformed, the Injustice Society proper reformed as well. This time they were led by the strange and enigmatic Johnny Sorrow. Johnny Sorrow was a one-time JSA foe who was defeated by the Spectre in 1944. (JSA #18) Sorrow had found his way back from oblivion and recruited an unlikely bunch of new villains: Geomancer, Count Vertigo, Blackbriar Thorn and the Killer Wasp, as well as the returning Icicle and Tigress. (JSA #9)

Johnny Sorrow • Tigress III •  Icicle II • Killer Wasp •  Geomancer Rival

They broke into JSA headquarters and, despite Wildcat's sole triumph against them, Sorrow stole an old artifact — the King of Tears. (#10) Soon Sorrow added considerable strenght to their ranks: Black Adam, Shiv, Rival and the Thinker, who was reborn as a hologram from within the JSA's computers. Sentinel was critically injured in this confrontation, and Sorrow was one step closer to using the King of Tears to destroy the world. (#16)

The JSA regrouped and dispatched the remainder of the Injustice Society, but Johnny Sorrow apparently killed Dr. Mid-Nite and the Scarab. (#17) He went on to use the Scarab as a vessel to bring the King of Tears to Earth. (#18) But due to his blindness, Dr. Mid-Nite survived Sorrow's death gaze. The mastermind was ultimately defeated once again by the Spectre. (Black Adam had apparently reformed and leds the new Spectre to the JSA's aid.) Once again, the King of Tears was used to dispatch Sorrow to a hellish limbo. (#19-20)

While Sorrow was gone, the Wizard resurfaced and led another Injustice Society (now with Rag Doll and Kestrel) to capture the senior JSA members. The Wizard captured and impersonated the Spectre and charged the remaining JSAers with facing their past traumas in order to save their comrades. (JSA: All-Stars #1) After t he JSA regrouped, they were able to free the Spectre used the Helm of Nabu to reveal the Wizard. The Spirit of Vengeance meted out final justice — the Wizard was banished to Purgatory for the murder of his own sister, Shannon. (#8)

The likes of the Wizard and Johnny Sorrow can not be kept down for long. After the destruction of his physical form, Sorrow met Despero on the "Abyssal Plane." The two of them engineered a plot to destroy the JLA and JSA, beginning by freeing the Seven Deadly Enemies of Man from the Rock of Eternity. (JLA/JSA Secret Files #1) The Deadly Enemies overtook the bodies of seven heroes and destroyed JSA headquarters. Eventually, the heroes freed each other one by one reawakened the wizard Shazam, who rechained the Deadly Enemies. (JLA/JSA: Virtue & Vice)

Like Sorrow, the Wizard managed to free himself in time to become Sorrow's pawn. Sorrow began tormenting the Wizard to free him from his other-dimensional prison. To accomplish this, the Wizard reassembled the Injustice Society with Icicle, Tigress, the Thinker, Solomon Grundy, Rag Doll and for the first time, the Gentleman Ghost. To succeed in ending the Wizard's torment, they needed Prometheus' Cosmic Key from JSA headquarters. (Prometheus had placed the Key there for his own reasons.) By this time, the Injustice Society was a well-oiled machine. They worked well together, gathering supplies and waiting until the JSA were busy to strike. Secretly, the Wizard knew the plan would require a sacrifice. He suspected that Rag Doll would betray them, so he is set him up to take the fall. (JSA Classified #5)

Midway throught the mission, the Gentleman Ghost verified for them that Sorrow was the one they were attempting to free. They all knew how "influential" Sorrow was, and tried unsuccessfully to call in help from the Society. Instead, the Society sent in Talia and Nyssa al Ghul, who sought to claim the Cosmic Key for the Society. (#6) In the melee, Rag Doll stole the Key as expected and was killed when it activated. The Key brought Johnny Sorrow back to Earth and the IJ teleported away to Prometheus' other-dimensional Crooked House.

Whatever their plans following this mission, the IJ members were strong-armed by Sorrow into staying. During this mission, a romantic relationship between the Icicle and Tigress was revealed. They had hoped to finish the mission and go away together, but Johnny Sorrow had other plans. (#7)

» FIRST APPEARANCE:   Injustice Society: All-Star Comics #37 Injustice, Unlimited: Infinity, Inc. #34. Modern Team: JSA #9


  • All-Star Comics #37, 41, 63-66
  • Golden Age Secret Files #1 (2001)
  • Infinity, Inc. #34-35, 51-53
  • JSA #9-10, 16-20
  • JSA All-Stars #2-6
  • JSA Classified #5-7
  • Justice League of America #123-124, 183-185
Member 1st app. Affiliation Status & Info
1. Brain Wave (Henry King) All-Star Comics #15 All-Star Comics #37, 63-66 Deceased Infinity, Inc. #10
1. The Gambler (Steven Sharpe) Green Lantern #12 All-Star Comics #37 • JLofA #123-124 Commited suicide, revealed Infinity, Inc. #34
1. Per Degaton (none) All-Star Comics #35 All-Star Comics #37 Active in villainy
1. The Thinker (Cliff Devoe) All-Flash #12 All-Star Comics #37, 63-66 • JSA #16-20 • JSA Classified #5-6 Died twice: Suicide Squad/Doom Patrol #1 & Flash v.2 #134; resurrected JSA #16
1. Vandal Savage (Vandar Agd, Khufu, Khafre, Gaius Julius Caesar, Genghis Khan, Marshal Sauvage) Green Lantern #10 All-Star Comics #37, 63-66 Active in villainy
1. The Wizard (William Asmodeus Zard) All-Star Comics #34 All-Star Comics #37, 63-66 • JLofA #123-124 • Infinity, Inc. #34 • JSA Classified #5-6 Presumed dead, Infinity, Inc. #36; reappeared Infinity, Inc. #50
7. Fiddler (Isaac Bowin) All-Flash #32 All-Star Comics #41, 63-66 • JLofA #183-185 • Infinity, Inc. #34-35 Killed by Deadshot, Villains United #1 (June 1905)
7. Harlequin (Molly Mayne Scott) All-American Comics #89 All-Star Comics #41 Reformed & retired; married to Alan Scott (Sentinel)
7. Huntress (Paula Brooks, Tigress) Sensation #68 All-Star Comics #41 • JLofA #123-124 • Infinity, Inc. #34 Active in villainy
7. Icicle (Joar Mahkent) All-American Comics #90 All-Star Comics #41, 63-66 • JLofA #123-124 • JLofA #183-185 Killed by Krona, Crisis #10
7. Sportsmaster ("Crusher" Crock) All-American Comics #85 All-Star Comics #41 • JLofA #123-124 • Infinity, Inc. #34 Active in villainy
12. Solomon Grundy (Cyrus Gold) All-American Comics #61 All-Star Comics #63-66 • JSA Classified #5-6 Active in villainy; resurrects repeatedly
13. The Shade (Richard Swift, Simon Culp) Flash Comics #33 JLofA #183-185 • JLofA #123-124 • Infinity, Inc. #34 Reformed & active in Opal City; Culp deceased Starman v.3 #71


14. Tigress III (Artemis Crock, Artemis II) as Artemis, Infinity, Inc. #; as Tigress, JSA #9 Infinity, Inc. #34-35, 51-53 • JSA #9-10, 16-20 • JSA Classified #5-6 Active in villainy
14. Hazard (Rebecca Sharpe) Infinity, Inc. #34 Infinity, Inc. #34-35, 51-53 Active in villainy
14. Icicle II (Cameron Mahkent) Infinity, Inc. #34 Infinity, Inc. #34-35, 51-53 • JSA #9-10, 16-20 • JSA Classified #5-6 Active in villainy
17. The Dummy (unrevealed) Leading Comics #1 Infinity, Inc. #51-53 Status unknown
17. Harlequin III (Marcie Cooper) Infinity, Inc. #46 (as Marcie #14) Infinity, Inc. #51-53 Apparently killed by Solomon Grundy, Infinity, Inc. #53. Another mysterious Harlequin appeared in Green Lantern Corps Quarterly #5

TEAM 3, led by Johnny Sorrow

19. Blackbriar Thorn (none) DC Comics Presents #66 JSA #9-10 Killed by Spectre, Day of Vengeance #1; reborn JSofA v.3 #9
19. Count Vertigo (Werner Vertigo) World's Finest #251 JSA #9-10 Active in villainy
19. Geomancer (Adam Fells) Swamp Thing v.2 #70 JSA #9-10, 16-20 Deceased, revealed JSA #33
19. Johnny Sorrow JSA #9 JSA #9-10, 16-20 • JSA Classified #6 Dispersed into the Speed Force, JSA #20. Returned and destroyed again JLA/JSA: Virtue & Vice; brought back JSA Classified #6
19. Killer Wasp (unrevealed) JSA #9 JSA #9-10, 16-20 Killed by Johnny Sorrow, JSA All-Stars #3
24. Black Adam (Thet-Adam, Theo Adam) Marvel Family #1 JSA #16-20 Reformed & active in the JSA
24. Rival (Dr. Edward Clariss) Flash v.1 #104 JSA #16-20 Currently inhabits the body of Max Mercury (physical body destroyed)
24. Shiv (Cindy Burman) as Cindy, Stars & STRIPE #1; as Shiv #4 JSA #16-20 Active in villainy
27. Kestrel (none) Hawk & Dove v.2 #1 JSA: All-Stars #1 Active in villainy
27. Rag Doll (Peter Merkel, Sr.) Flash Comics #36 JSA: All-Stars #1 • JSA Classified #5-7 Deceased JSA Classified #7
29. Gentleman Ghost (Jim Craddock) Flash Comics #88 JSA Classified #5-6 Active in villainy