The Injustice Society

+ The Crime Champions + Injustice, Unlimited

Created by Robert Kanigher

» FIRST APPEARANCE:  Original: All-Star Comics #37 (Oct./Nov. 1947)
Injustice, Unlimited: Infinity, Inc. #34 (Jan. 1987)
Johnny Sorrow's team: JSA #9 (Apr. 2000)

intro. Over time it was the Wizard who was the primary leader of the group. The evil magicial appeared to extend his longevity and created Injustice, unlimited. Its younger members were loyal to him.

The Injustice Society

The insidious Injustice Society of the World plots to take over America! From All-Star Comics #37 (1947); art by Irwin Hasen.

Several years after the war's end, the cover of All-Star Comics #37 (Oct./Nov. 1947) ??ed an Axis-like assembly of super-villains bent on dominion. They divided a map of the United States with knives like animal to the slaughter. It was the first such coalition of evil: six frightening characters who had unsuccessfully tried to best the Justice Society or its members in the past. They distracted the heroes by engineering a nationwide series of jailbreaks, thus dividing the JSAs resources. They were:

  • Brain Wave was an early arch foe of the Justice Society and had faced them several times prior to this. He used his mental powers to make the heroes think they had gone to war with Japan, only to be slain in battle. (All-Star Comics #11, 15) and tricked them into submitting to his dream study. (#30) He not only possessed mind control powers, but great scientific genius as well. He invented an electrical ray machine to shrink the JSAers to a height of eight inches. (#17)
  • The Gambler was one of the Green Lantern's recurring foes who, with little more than ?? and ??, managed to keep GL's . (Green Lantern v.1 #12, 20, 27, 30, 35)
  • The Thinker clashed with the Flash repeatedly. This former lawyer used his superior intellect to mastermind larcenous plots and invent new scientific devices. The most important of these was his "Thinking Cap," which allowed him to project mental force. (All-Flash #12, 27, Flash Comics #65, Comic Cavalcade #22, 23)
  • Vandal Savage was an immortal, an ancient cro-magnon man who gained eternal youth from a falling meteor over 1 million years ago. Green Lantern foiled his plan to conquer America. (Green Lantern #10)

Two members had appeared just prior to forming the Injustice Society:

  • The Wizard .. (All-Star Comics #34)
  • Per Degaton .. (All-Star Comics #35)

It's unknown how the six of them came together, but surprisingly they managed to get along without appointing a leader. Hawkman advised the federal government to institute martial law. Vandal savage using a "metal projector" invented by Brain Wave to imprison the good guys. Thinker uses a "heavy ray" against the Flash. Brain Wave stole stores of a radioactive metal called Uthorium. then a mirage throwing device to trick Green Lantern. he created a glass box that returned GLs power double against him. He and The Atom found that key authority figures were also being replaced by automated dummies. He stumbled on the villains' headquarters , subdued by an expertly placed blade thrown by the Gambler. Dr. MidNite protected the Capitol City from Per Degaton. The members of the JSA were collected and placed under another ray that sapped their will and superpowers. But with what was left of their combined strength managed to smash it . When they broke free they found themselves in themiddle of a courtroom, and on trial for plotting against the new leaders. The Wizard prosecuted the case, the Thinker its judge, and the rest made up the jury. But Green Lantern , believed dead, was actually disguised as the Thinker, and turned the tables. The Wizard nearly got away, but he was pummeled by a gang of young boys... the Junior Justice Society of America! (All-Star Comics #37)

next app

  • The Harlequin was actually Green Lantern's secretary, Molly Maynne. She only pretended to be evil — for the fun of it, and for the opportunity to flirt with her quarry. (All-American Comics #89)
  • The Huntress caused serial trouble for Wildcat, kidnapping him and setting wild animals upon him. (Sensation Comics #68, 75, 75, 76)
  • The Icicle  (All-American Comics #90): (Oct. 1947) All-American Comics #92 All-Star Comics #41
  • Solomon Grundy (All-American Comics #61) (Comic Cavalcade #13) Grundy took on the entire JSA to get back at the Green Lantern (All-Star Comics #33), before joining the Injustice Society to try again. (#37)
  • "Crusher" Crock was known the best all-around sportsman, whose reputation for playing dirty led to a life of true crime. Dressed in sports gear and a mask, his antics drew the attention of Alan Scott. In battle with the Green Lantern, he apparently died. (All-American Comics #85) He returned twice more, as the Sportsmaster. (Green Lantern v.1 #28, All-American Comics #98)
  • Other

Silver Age: The Crime Champions

» FIRST APPEARANCE: Justice League of America #21 (Aug./Sept. 1963)

Villains from Earth-Two (the Shade, the Icicle, the Fiddler and the Wizard) team with Felix Faust and Chronos from Earth-One.

Just as the Justice League and Justice Society were teaming up for the first time, so did their enemies, to oppose them as the Crime Champions. Their only gathering included the Wizard, Icicle, Fiddler, Chronos, Felix Faust and Dr. Alchemy. (Justice League of America #21-22)

Justice League of America #21 was the first Silver Age appearance of the Wizard, Icicle and the Fiddler, as well as that of of the original Hawkman, Black Canary, Hourman, Green Lantern, Dr. Fate and Atom.


Most of these villains went on to participate frequently in groups such as the Secret Society of Super-Villains, Injustice Society and Injustice Gang.

They teamed with the Johnny Thunder of the original Earth-1 in a caper revealing the true origin of the Black Canary. Many years later, these men regrouped as the Crime Champions, with Dr. Alchemy substituting for the Shade. (Justice League of America #219-220)

Return of Injustice

The Shade, the Icicle, Sportsmaster, the Huntress, the Wizard and the Gambler. From Justice League of America #123 (1975); art by Dick Dillin and Frank McLaughlin.

Injustice, Unlimited

When a group of the Justice Society's inheritors formed Infinity, Inc., the Wizard was inspired to reinvent Injustice Society as Injustice, Unlimited. Like Infinity, he recruited the sons and daughters of older villains, including

  • Artemis II (Artemis Crock, now Tigress III), crossbow weilding daughter of the original Huntress and the Sportsmaster.
  • Hazard (Rebecca Sharpe), granddaughter of the Gambler, who she mentions has recently committed suicide.
  • Icicle II (Cameron Mahkent), bastard son of the original (and since reformed) Icicle.

Along with the Fiddler and the Shade, this new group kidnapped the new Hourman and blackmailed the Global Guardians into doing their dirty work. (Infinity, Inc. #34) Artemis parlayed this initial success into a plot to free her parents from prison. (#35) Oddly enough, it was a former Injustice Society member, Solomon Grundy, who helped defeat Injustice, Unlimited. This incarnation of Grundy had befriended the Infinitor, Jade (and would later aid the next Starman). At the conclusion of this case, the Wizard was apparently killed by Hourman. (#36)

Injustice, Unlimited returned once more, led by the Dummy instead. The Dummy exerted his own control over Solomon Grundy, and with the additional persuasion of their new member, the Harlequin III, they killed the Infinitor Skyman with Mr. Bones' cyanide touch. (#51) At the conclusion of this case, Hazard was apparently repentant. She has not been seen active in villainy since.

Injustice, Revisited

Not long after the Justice Society officially reformed, the Injustice Society proper reformed as well. This time they were led by the strange and enigmatic Johnny Sorrow. Johnny Sorrow was a one-time JSA foe who was defeated by the Spectre in 1944. (JSA #18) Sorrow had found his way back from oblivion and recruited an unlikely bunch of new villains: Geomancer, Count Vertigo, Blackbriar Thorn and the Killer Wasp, as well as the returning Icicle and Tigress. (JSA #9)

Johnny Sorrow • Tigress III •  Icicle II • Killer Wasp •  Geomancer Rival

They broke into JSA headquarters and, despite Wildcat's sole triumph against them, Sorrow stole an old artifact — the King of Tears. (#10) Soon Sorrow added considerable strenght to their ranks: Black Adam, Shiv, Rival and the Thinker, who was reborn as a hologram from within the JSA's computers. Sentinel was critically injured in this confrontation, and Sorrow was one step closer to using the King of Tears to destroy the world. (#16)

The JSA regrouped and dispatched the remainder of the Injustice Society, but Johnny Sorrow apparently killed Dr. Mid-Nite and the Scarab. (#17) He went on to use the Scarab as a vessel to bring the King of Tears to Earth. (#18) But due to his blindness, Dr. Mid-Nite survived Sorrow's death gaze. The mastermind was ultimately defeated once again by the Spectre. (Black Adam had apparently reformed and leds the new Spectre to the JSA's aid.) Once again, the King of Tears was used to dispatch Sorrow to a hellish limbo. (#19-20)

While Sorrow was gone, the Wizard resurfaced and led another Injustice Society (now with Rag Doll and Kestrel) to capture the senior JSA members. The Wizard captured and impersonated the Spectre and charged the remaining JSAers with facing their past traumas in order to save their comrades. (JSA: All-Stars #1) After t he JSA regrouped, they were able to free the Spectre used the Helm of Nabu to reveal the Wizard. The Spirit of Vengeance meted out final justice — the Wizard was banished to Purgatory for the murder of his own sister, Shannon. (#8)

The likes of the Wizard and Johnny Sorrow can not be kept down for long. After the destruction of his physical form, Sorrow met Despero on the "Abyssal Plane." The two of them engineered a plot to destroy the JLA and JSA, beginning by freeing the Seven Deadly Enemies of Man from the Rock of Eternity. (JLA/JSA Secret Files #1) The Deadly Enemies overtook the bodies of seven heroes and destroyed JSA headquarters. Eventually, the heroes freed each other one by one reawakened the wizard Shazam, who rechained the Deadly Enemies. (JLA/JSA: Virtue & Vice)

Like Sorrow, the Wizard managed to free himself in time to become Sorrow's pawn. Sorrow began tormenting the Wizard to free him from his other-dimensional prison. To accomplish this, the Wizard reassembled the Injustice Society with Icicle, Tigress, the Thinker, Solomon Grundy, Rag Doll and for the first time, the Gentleman Ghost. To succeed in ending the Wizard's torment, they needed Prometheus' Cosmic Key from JSA headquarters. (Prometheus had placed the Key there for his own reasons.) By this time, the Injustice Society was a well-oiled machine. They worked well together, gathering supplies and waiting until the JSA were busy to strike. Secretly, the Wizard knew the plan would require a sacrifice. He suspected that Rag Doll would betray them, so he is set him up to take the fall. (JSA Classified #5)

Midway throught the mission, the Gentleman Ghost verified for them that Sorrow was the one they were attempting to free. They all knew how "influential" Sorrow was, and tried unsuccessfully to call in help from the Society. Instead, the Society sent in Talia and Nyssa al Ghul, who sought to claim the Cosmic Key for the Society. (#6) In the melee, Rag Doll stole the Key as expected and was killed when it activated. The Key brought Johnny Sorrow back to Earth and the IJ teleported away to Prometheus' other-dimensional Crooked House.

Whatever their plans following this mission, the IJ members were strong-armed by Sorrow into staying. During this mission, a romantic relationship between the Icicle and Tigress was revealed. They had hoped to finish the mission and go away together, but Johnny Sorrow had other plans. (#7)


Member 1st app. Affiliation Status (pre-New 52)
1. Brain Wave (Henry King) All-Star Comics #15 (Feb./Mar. 1943) All-Star Comics #37, 63-66 Deceased Infinity, Inc. #10
1. The Gambler (Steven Sharpe) Green Lantern v.1 #12 (Summer 1944) All-Star Comics #37 • Justice League of America v.1 #123-124 Commited suicide, revealed Infinity, Inc. #34
1. Per Degaton (none) All-Star Comics #35 (June 1947) All-Star Comics #37 Active in villainy
1. The Thinker (Cliff Devoe) All-Flash #12 (Fall 1943) All-Star Comics #37, 63-66 • JSA #16-20 • JSA Classified #5-6 Died twice: Suicide Squad/Doom Patrol #1 & Flash v.2 #134; resurrected JSA #16
1. Vandal Savage (Vandar Agd, Khufu, Khafre, Gaius Julius Caesar, Genghis Khan, Marshal Sauvage) Green Lantern v.1 #10 (Winter 1943) All-Star Comics #37, 63-66 Active in villainy
1. The Wizard (William Asmodeus Zard) All-Star Comics #34 (Apr. 1947) All-Star Comics #37, 63-66 • Justice League of America v.1 #123-124 • Infinity, Inc. #34 • JSA Classified #5-6 Presumed dead, Infinity, Inc. #36; reappeared Infinity, Inc. #50
7. Fiddler (Isaac Bowin) All-Flash #32 (Dec. 1947/Jan. 1948) All-Star Comics #41, 63-66 • Justice League of America v.1 #183-185 • Infinity, Inc. #34-35 Killed by Deadshot, Villains United #1 (June 1905)
7. Harlequin (Molly Maynne Scott) All-American Comics #89 (Sept. 1947) All-Star Comics #41 Reformed & retired; married to Alan Scott (Sentinel)
7. Huntress (Paula Brooks, Tigress) Sensation Comics #68 (Aug. 1947) All-Star Comics #41 • Justice League of America v.1 #123-124 • Infinity, Inc. #34 Active in villainy
7. Icicle (Joar Mahkent) All-American Comics #90 (Oct. 1947) All-Star Comics #41, 63-66 • Justice League of America v.1 #123-124, #183-185 Killed by Krona, Crisis #10
7. Sportsmaster ("Crusher" Crock) All-American Comics #85 (May 1947) All-Star Comics #41 • Justice League of America v.1 #123-124 • Infinity, Inc. #34 Active in villainy
13. The Shade (Richard Swift, Simon Culp) Flash Comics #33 (Sept. 1942) Justice League of America v.1 #123-124, 183-185 • Infinity, Inc. #34 Reformed & active in Opal City; Culp deceased Starman v.3 #71
12. Solomon Grundy (Cyrus Gold) All-American Comics #61 (Oct. 1944) All-Star Comics #63-66 • JSA Classified #5-6 Active in villainy; resurrects repeatedly
INJUSTICE, UNLIMITED: Led the Wizard and the Dummy
14. Tigress III (Artemis Crock, Artemis II) Infinity, Inc. #34 (Jan. 1987); as Tigress, JSA #9 (Apr. 2000) Infinity, Inc. #34-35, 51-53 • JSA #9-10, 16-20 • JSA Classified #5-6 Active in villainy
14. Hazard (Rebecca Sharpe) Infinity, Inc. #34 (Jan. 1987) Infinity, Inc. #34-35, 51-53 Active in villainy
14. Icicle II (Cameron Mahkent) Infinity, Inc. #34 (Jan. 1987) Infinity, Inc. #34-35, 51-53 • JSA #9-10, 16-20 • JSA Classified #5-6 Active in villainy
17. The Dummy (unrevealed) Leading Comics #1 (Dec. 1942) Infinity, Inc. #51-53 Status unknown
17. Harlequin III (Marcie Cooper) As Marcie: Infinity, Inc. #14 (May 1985); as Harlequin: #46 (Jan. 1988) Infinity, Inc. #51-53 Apparently killed by Solomon Grundy, Infinity, Inc. #53. Another mysterious Harlequin appeared in Green Lantern Corps Quarterly #5

TEAM 3: led by Johnny Sorrow

19. Blackbriar Thorn (none) DC Comics Presents #66 (Feb. 1984) JSA #9-10 Killed by Spectre, Day of Vengeance #1; reborn Justice Society of America v.3 #9
19. Count Vertigo (Werner Vertigo) World's Finest Comics #251 (June/July 1978) JSA #9-10 Active in villainy
19. Geomancer (Adam Fells) JSA #5 (Dec. 1999) JSA #9-10, 16-20 Deceased, revealed JSA #33
19. Johnny Sorrow JSA #9 (Apr. 2000) JSA #9-10, 16-20 • JSA Classified #6 Dispersed into the Speed Force, JSA #20. Returned and destroyed again JLA/JSA: Virtue & Vice; brought back JSA Classified #6
19. Killer Wasp (unrevealed) JSA #9 (Apr. 2000) JSA #9-10, 16-20 Killed by Johnny Sorrow, JSA All-Stars #3
24. Black Adam (Thet-Adam, Theo Adam) Marvel Family #1 (Dec. 1945) JSA #16-20 Reformed & active in the JSA
24. The Rival (Dr. Edward Clariss) Flash Comics #104 (Feb. 1949) JSA #16-20 Currently inhabits the body of Max Mercury (physical body destroyed)
24. Shiv (Cindy Burman) As Cindy, Stars & S.T.R.I.P.E. #1 (Aug. 1999); as Shiv #4 (Nov. 1999) JSA #16-20 Active in villainy
27. Kestrel (none) Hawk & Dove v.2 #1 (Oct. 1988) JSA: All-Stars #1 Active in villainy
27. Rag Doll (Peter Merkel, Sr.) Flash Comics #36 (Dec. 1942) JSA: All-Stars #1 • JSA Classified #5-7 Deceased JSA Classified #7
29. Gentleman Ghost (Jim Craddock) Flash Comics #88 (Oct. 1947) JSA Classified #5-6 Active in villainy

Appearances + References


Injustice Society:

  • All-Star Comics #37, 41 (July 1948), 63-66
  • Golden Age Secret Files #1 (2001)
  • Justice League of America #123-124, 183-185
  • JSA #9-10, 16-20
  • JSA All-Stars #2-6
  • JSA Classified #5-7

Crime Crusaders:

  • Justice League of America #21

Injustice, Unlimited:

  • Infinity, Inc. #34-35, 51-53